2. Free Spins. Land 4, 5 or 6 lollipops to receive 10 free spins plus an immediate scatter payout of 3×, 5× or 100×. Landing 3 or more scatters during the round adds 5 more spins, with no published retrigger cap.
3. Multiplier Bombs (candy bombs). Exclusive to free spins. Values: 2×, 3×, 4×, 5×, 6×, 8×, 10×, 12×, 15×, 20×, 25×, 50×, 100×, 1,000×. They land anywhere, remain on screen until the current tumble sequence ends, then all visible values are added together and applied to that sequence's total win, but only if the sequence produced a win. A 1,000× bomb landing on a dead sequence pays nothing. This is the most commonly misunderstood rule in the game.
4. Ante Bet. A stake modifier rather than a feature, and it is covered in the table below. It buys frequency, not value.
How the bonus chain works, as a numbered sequence you can read instead of a diagram:
- You spin at your chosen stake, with or without Ante Bet.
- Scatters accumulate on the 6×5 grid.
- Four or more lollipops pay a scatter prize and open the free spins round.
- Candy bombs land during free spins and stick until the tumble sequence resolves.
- Bomb values are summed, then applied to that sequence's win.
- Extra scatters add 5 spins, and the round ends normally or at the 25,000× cap.
[Media placeholder: flow diagram of the bonus chain, spin to scatter to free spins to multipliers to bonus buy. The numbered list above serves as the text alternative.]